I started writing this up to give people a really brief sense of what
their characters can do that others can't. I've been kind of
inconsistent when it comes to special abilities that just increase
numbers that are already on your character sheet, but the things that
you should be aware of in order to make good decisions should be here.
I've tried to strike a balance between including all the stuff that
shows how cool you are and overwhelming you with information.
Bort Binkersdoffen
SRD rogue page
Combat
As a dwarf, you get +4 to your AC against giants. Your Two-Weapon
Fighting feat allows you to fight with both ends of your urgrosh with
no penalty.
Rogue stuff
Your Sneak Attack ability lets you do 1d6 extra damage when your
target has no Dexterity bonus (e.g., it are flatfooted) or you are
flanking it. You can find tricky traps that other classes can't.
What to look forward to
At second level, you'll get Evasion, which lets you take no damage if
you make a Reflex saving throw that would normally have you take half
damage.
Markan Lockwood
SRD cleric page
Spells
Every day you spend an hour to pray for your spells. Your regular
spells can be chosen from the entire spell list (so you can change
them up every day), while your domain spell must come from your Domain
spell list. The difficulty class of saving throws against your spells
is 13.
Because you have the Healing domain, all Healing spells (e.g., Cure Light
Wounds) take effect as if you were 2nd level instead of 1st.
Because you have the Knowledge domain, all Divination spells (e.g., Comprehend
Languages) take effect as if you were 2nd level rather than first.
Spontaneous Casting: You can replace any memorized spell
with a cure spell of the same level on the fly, except for the spell
in your domain slot.
Turn undead
With your holy symbol you can turn or destroy undead (SRD) 5 times per day.
What to look forward to
At second level, you will get one more 0th level spell and one more
1st level spell. Your ability to turn undead will go up too, and
spells whose effects depend on your level will become better (e.g.,
you'll cure one more hit point with Cure Light Wounds).
Character abilities
Plot McClaightan
SRD monk page
Combat
As a monk, you can attack with your hands and feet with no penalty.
You do 1d6 damage instead of the usual 1d3. In addition, your Flurry
of Blows ability lets you attack twice per round if you want, although
at a -2 penalty on your to-hit roll.
Once per day, as you make your attack roll you can declare that you
are using your Stunning Fist ability (of course, you must be attacking
with your fists). If you hit, your target has to make a DC 12
Fortitude saving throw and if he fails he is stunned for a round.
Your Dodge feat means that you get a +1 bonus to your AC against a
single opponent. You can change the opponent every time you act.
What to look forward to
At second level, you'll get Evasion, which lets you take no damage if
you make a Reflex saving throw that would normally have you take half
damage.
Your Flurry of Blows penalty will become only -1 instead of -2, and
your Stunning Fist saving throw will go up to 13.
You'll also get a choice of either Combat Reflexes (make more
Attacks of Opportunity) or Deflect Arrows (ignore one ranged attack
per round).
Hvergelmir "Q" Hoinssonsdottir
SRD fighter page
Combat
As a dwarf, you get +4 to your AC against giants. Your Power Attack
feat lets you subtract one from your to-hit roll and add it to your
damage roll. With your Cleave feat, if you drop a creature with an
attack, you can make an extra attack against a new target.
What to look forward to
You'll get a new combat feat.
Zander Carlsson
SRD sorcerer page
Spells
Your Charisma gives you an extra 1st, 2nd, 3rd, and 4th level spell.
You know 4 0th level and 2 1st level spells, and from that selection
you can cast a total of 5 0th level and 3 1st level spells a day.
The DC for saving throws against your spells is 15.
Familiar
Your weasel gives you +2 to your Reflex saves, and +2 to your Listen
and Pot checks. You also have an empathic link with him, so you could
send him places and get a sense of what he is feeling.
What to look forward to
You'll be able to learn another 0th level spell, and cast one more 0th
and one more 1st level spell per day.